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Jolly Roger's

Pirate Rumble

JRPR in short is an action arena fighting game. A chaotic couch co-op where pirates rumble against each other in different game modes. JRPR is heavily inspired by the likes of games such as Warlock

(a DOTA mod), and Smash Bros.

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This game was a collaboration with Sun Technologies

SUMMARY

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Responsibilities

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  • Created and modified arena layouts to accommodate various changes and different game modes.

  • Worked closely with programmers iterating through gameplay features; player abilities, power-ups, and other game mechanics.

  • Defined rules and helped in prototyping player abilities and game modes.

  • Designed and polished the user interface

  • Worked with Art Director to ensure changes in the environment are both beautiful and do not conflict with design.

ARENA DESIGN

JRPR has 5 different game modes - 

  • Free For All – Every Pirate to himself! Your friendship will definitely be tested in this mode!

  • King of the Map – There can be only one true King even amongst the Pirates! Fight for the crown and dominate the map.

  • Team Deathmatch – Team up and defeat the opponents!

  • Capture the Flag – Classic team-based CTF except you really need to watch where you step.

  • Rum Run – But why is the Rum gone? Find out with your friends!

There are multiple ways to kill your enemies in Jolly Rogers: Pirates Rumble, from pushing them off the map to bumping into them and damaging them or using the different ultimate powers.

USER INTERFACE DESIGN

PLAYER ABILITES

WHAT DID I LEARN?

This opportunity helped me to learn top-to-tail details of creating a polished ready-to-ship game title. I quickly learned that as a designer, you don't work in a vacuum. Everything you do affects other people's work on the team and learning to understand that effect and how to be a professional is the key to successful design implementation. Regardless of what kind of game I work on, design leadership is at the center of success or failure. And the key to being an effective designer is understanding that you are at the center of a workflow that affects all the other disciplines

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